虚拟建筑环境实时漫游系统的设计和实现
Design and Accomplishment of a Real Time Walkthrough System in Virtual Architecture Environment
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摘要: 讨论了虚拟建筑环境实时漫游系统的特点和要求,探讨了虚拟场景的建模和仿真驱动。提出了基于光 线跟踪的虚拟物体拾取算法,提供方便的交互工具,实现了立体视觉。结合西南交通大学校园漫游系统,给出了 一个具体的应用实例。Abstract: The application of virtual reality in architecture is a very hot topic. In a walkthrough system, a user can observe the architecture in different view interactively. This paper discusses the characteristics and requirements of a real time walkthrough system. It also discusses the method of modeling and image generation for virtual environments. Meanwhile, the algorithmof object capture according to ray tracing and some convenient interactive tools are presented. The developed system produces a stereoscopic display and has a friendly user interface. Additionally, a specific application example is given based on the campus walkthrough system of Southwest JiaotongUniversity.
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Key words:
- virtual technique /
- visual simulation /
- architecture walkthrough
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